Review – The Orchestra by Sonuscore

Eli Krantzberg reviews The Orchestra by Sonuscore, a revolutionary 80-player orchestral sample library for NI Kontakt Player featuring a breakthrough Ensemble-Engine that allows you to create quick ensemble sketches with minimal effort or write complex orchestral arrangements.

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Video – Tweaking Space Designer

a screenshot of the Space Designer plugin in Logic Pro X

I was working on a mix recently and came up with some Space Designer tweaks on the snare reverb that really helped the overall drum groove sit nicely in the arrangement. By adding a bit of pre-delay, I was able to separate the snare attack from the reverb bloom. The tempo was slow enough, and the groove sparse enough, for this to work very effectively.

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Loudness Normalization: Part 3 – Logic’s Loudness Meter

If you bounce your mix in Logic (or any other DAW), you have to know about “Loudness Normalization” – SERIOUSLY. No matter whether your mix will be played on the radio or Spotify, if you upload it to your YouTube channel, or just listen to it in your iTunes Library, your mix will be affected and you better know how. In this three-part series, I will explain all the details. Part 3: Logic’s Loudness Meter.

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The New Music Business, Credits, and the Metadata Revolution

a picture of a hundred dollar bill on a mixing desk

We all know how difficult it is to earn a living from making music. Whether we are composers, artists, session musicians, producers, or sound engineers, it’s a constant struggle for both recognition and financial reward. Music streaming is the new distribution method, and compensation schemes for content creators haven’t fully caught up to this new model yet.

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Loudness Normalization: Part 2 – The Standards

If you bounce your mix in Logic (or any other DAW), you have to know about “Loudness Normalization” – SERIOUSLY. No matter whether your mix will be played on the radio or Spotify, if you upload it to your YouTube channel, or just listen to it in your iTunes Library, your mix will be affected and you better know how. In this three-part series, I will explain all the details. Part 2: The Standards.

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Loudness Normalization: Part 1 – What’s The Problem?

If you bounce your mix in Logic (or any other DAW), you have to know about “Loudness Normalization” – SERIOUSLY. No matter whether your mix will be played on the radio or Spotify, if you upload it to your YouTube channel, or just listen to it in your iTunes Library, your mix will be affected and you better know how. In this three-part series, I will explain all the details. Part 1: What’s the Problem?

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